FEATURED PROJECTS
Interactive experiences, mechanisms, and prototypes built from rough idea to working system.
PROFESSIONAL EXPERIENCE
Alongside interactive projects, I’ve worked in production manufacturing, aerospace, consumer hardware, research, and early-stage product development.
List Industries
Product Engineering + DFM
Engineer configurable locker and cabinet systems from CAD through production, including custom configurations, manufacturing drawings, BOMs, machining files, and shop-floor support.





100+ models and drawings · SolidWorks · AutoCAD · DFM · Production troubleshooting
Relativity Space
Sensors & Mechanisms
Designed aerospace tooling and reconstructed proprietary sensors via teardown, CAD, and technical documentation.
Work is confidential
BAM!
Early Product Development
Developed smart kitchenware from form studies and interaction concepts through alpha prototyping.
Bimotal
Consumer hardware + test equipment
Developed e-bike battery enclosure Built an NVH Dyno test rig.


CMU CAPS
Research
Integrated motors, cameras, fixtures, and enclosures for automated atmospheric filter analysis.


NASA
Robotics
Developed navigation for simulated small-scale robots using MATLAB + Arduino-based robot.

About Me






Hello! I’m Melody, a recent Carnegie Mellon graduate with a B.S. in Mechanical Engineering and minors in Design and Human-Computer Interaction.
I’ve worked on rockets, e-bikes, and smart kitchenware — and I love blending mechanical systems with thoughtful interaction to build products and experiences people can feel, hold, and genuinely enjoy.
I’m currently seeking full-time roles as a creative technologist, design engineer, or product designer on teams that build interactive, human-centered products.
Let’s make things that matter.
Hello! I’m Melody, a recent Carnegie Mellon graduate with a B.S. in Mechanical Engineering and minors in Design and Human-Computer Interaction.
I’ve worked on rockets, e-bikes, and smart kitchenware — and I love blending mechanical systems with thoughtful interaction to build products and experiences people can feel, hold, and genuinely enjoy.
I’m currently seeking full-time roles as a creative technologist, design engineer, or product designer on teams that build interactive, human-centered products.
Let’s make things that matter.










